• Første klientoppdatering i BF3


    Eragon

    Battlefield 3 har allerede blitt oppdatert en del ganger på serversiden, men dette er første ordentlige oppdatering på klientsiden. Selv om de fleste allerede er svært fornøyd med spillet her på bruket, er det helt klart en del ting som må pusses litt på. Vi ser på punktene DICE nevner på blog'en sin:

    (bilde:[img_assist|nid=117365|title=|desc=|link=popup|align=right|width=200|height=112])

    Klientside

    General performance and loading time improvements
    • "Black Screen" fix for an issue occurring on some PC Configurations
    • Stereo and Rendering Support for Nvidia and AMD Graphics Cards
    • Adjusted the "stuttering" encountered on some PC configurations.
    • Fixed several Crashes when joining MP and Co-Op sessions
    • Fixed multiple problems when using multiple monitors (Eyefinity / Surround).
    • Fixed visual corruption issues on certain Nvidia Cards
    • Improved loading times for certain textures
    • Added console command "GameTime.MaxVariableFps" to limit max FPS
    • Added console command "UI.DrawEnable" to hide UI for screenshots / videos

    Balance and Gameplay Adjustments (PC) [img_assist|nid=117362|title=|desc=|link=popup|align=right|width=200|height=112]
    • Fixed a problem with high speed mouse movement
    • Added back some missing Growlers on Kharg Island Conquest Large
    • Added back EOR sound for SQDM and TDM
    • You should no longer be able to damage a friendly vehicle when sitting in an open position
    • Grenades now drop to ground if you get killed while attempting to throw it(note the affect this will have on Hardcore mode!)
    • Spawn protection now should work in Conquest. You should no longer spawn on points too close to enemies
    • You should no longer spawn too close to enemies in TDM and SQDM
    • Combat areas on Kharg Rush tweaked in order to disallow defenders to access the carrier ship after 1st base is taken and being able to enter the AA gun
    • Fixed a problem with revived players not suffering suppression
    • Fixed a problem with the camera when being revived in COOP
    • Added joystick deadzone setting
    • Fixed sound for when climbing ladders
    • Fixed an issue with some weapon sounds in first person
    • Fixed a swim sound loop error
    • Increased the damage of Helicopter Miniguns, AA guns, and Jet Cannons against infantry
    • Increased the damage of Helicopter Miniguns against jeeps.
    • Reduced the physics impact of AA guns and Jet Cannons, players under attack from these weapons should no longer lose control.
    • Increased the damage of the 44 Magnum slightly.
    • Increased the range and minimum damage of the .357 Round from the MP412 Rex.
    • Increased the range of all .45cal and 9mm weapons.
    • Slightly increased the range of the P90 and MP7 and PDW-R.
    • Slightly increased the range of the 5.56mm PDW-R and decreased the minimum damage at long range.[img_assist|nid=117361|title=|desc=|link=popup|align=right|width=200|height=112]
    • Slightly increased the minimum range of the Mk11, SVD, and M39 EMR 7.62mm rifles.
    • Decreased the maximum damage and maximum range of the G3 and SCAR-H 7.62mm weapons.
    • Reduced the damage from FIM-92 and SA-18 IGLA missiles against aircraft.
    • Increased the damage and range of the 40mm BUCK rounds.
    • Reduced the damage .50cal weapons do against Helicopters.
    • Updated T90 canister shell tweaks to match Abrams canister shells
    UI Changes (PC)
    • Added round duration and ticket summary at EOR
    • Advanced squad polish - should be more intuitive
    • Significant changes to the Join Squad functionality (see below)
    • Fixed a problem regarding keybindings while playing
    • You should now get a better error message when being disconnected via Battlelog

    Det kan virke som at DICE har jobbet en del med hastighet og stabilitet for spillet, både under loading og i gameplay. Kan vi håpe på at good ol' CTD - Crash to Desktop - som mange opplever ved rundeslutt endelig er borte? To andre punkter som også virker  veldig spennende, er at de for det første har tatt tak i algoritmen som beregner spawnpunktet i blant annet Conquest. Hvor irriterende er det ikke å spawne på et punkt laget ditt har, for å bli meiet ned umiddelbart av en fiende? Videre ser vi at vi kan forvente oss mange småendringer på våpenene når det gjelder rekkevidde og skade. Dette blir spennende!

    En ting som undertegnede savner, er den lovede tweakingen på IRNV-siktet. Vi satser på at dette kommer i neste update!

    Det er også gjort noen endringer på squad-systemet, som vi skal se på nederst i artikkelen.

    Serverside[img_assist|nid=117363|title=|desc=|link=popup|align=right|width=200|height=112]

    • EOD Bot exploit fix
    • Several crash fixes
    • Anti-stat padding measures taken, disallowing ranked servers to run obscure settings
    • Improved team kill kick configuration
    • Support for unranked servers. Unranked servers do not report players' scores to Battlelog, but server administrators can freely control all settings

    Vi ser at det er gjort en del grep for å forhindre statspadding, samtidig som det nå er lov til å sette opp unranked servere - hvor man mer eller mindre kan gjøre de endringer man vil. Dette er jo i utgangspunktet gode nyheter, spørsmålet er om spillerne vil bruke dette tilbudet i en verden hvor rank og poeng desverre har blitt veldig dominerende.

    Squadsystemet

    • Removed FIND ME A SQUAD option[img_assist|nid=121882|title=Squads|desc=Ny layout og forbedret funksjonalitet|link=popup|align=right|width=200|height=112]
    • Allow players to join empty Squads alone, thus having 1/4 squad members
    • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM
    • Disable Privacy flag when 1 man squad
    • Reset Privacy flag from Private to Public when squad drops to 1 player
    • All occupied Squads will now show up colored blue on the Squad Selection screen
    • Players who choose not to join squads will also show up as Blue in the "Not in a Squad" line
    • Squads that are currently empty will display as white -- if you wish to join an empty Squad, you can choose the first one marked with white text

    Dette synes vi ser VELDIG mye bedre ut, og gleder oss til å teste.

    I tillegg til disse endringene, har det kommet noen forandringer på Battlelog. Du kan nå dele statsen din på Facebook og Twitter, og du kan se statsen til spillere direkte uten at du selv er pålogget Battlelog.

     

    Hva synes dere om endringene?

    Ps. arkiv nyhet Dato stemmer ikke!



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