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AURORA Kristensen

BFCA v2.6

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Hei alle!

Vi i Aurora clanen har fått laget oss en egen mod. Duke hos oss har i et halvt år jobbet hardt med å lage oss en egen mod. Moden har egentlig vært kun til privat bruk, men da vi har fått gode tilbakemeldinger

fra andre så ble den sluppet public.

Modden er laget slik at den skal være mest mulig lik virkeligheten uten å ta fullstendig av. Alt av våpen, kjøretøy, fly og helikopter er tweaket.

Kitene til soldatene er også endret på, det er også lagt til en del snacks som krok, flashbang unlock på våpen++. Det er i tillegg gjort enkle endringer på kart og lagt til AAS på kartene slik at man må ta basene i rekkefølge.

Fullstendig liste kan man finne på hjemmesiden vår. Bare å søke etter Aurora Warzone på google. (da jeg er ny på forumet har jeg ikke rettigheter til å legge ut link)

Kan også legge til at Aurora clanen består av godt voksne medlemmer som er å finne på servern etter kl 21:00.

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Vi spilte PR i starten og vi var storveis fornøyd. Det var PR som gjorde at vi konverterte fra Novalogic sin Joint Operation.

Det som skjedde var at PR til slutt ble for ekstremt, det artige i spillingen ble etter vår smak borte.

PR er en kjempe fin mod men for vår stil ble det for mye. Vi vil på ingen måte stjele spillere eller sverte noen andre modder, vi vil bare informere om at vi har noe vi og. :(

Edited by AURORA Kristensen

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så det er mindre realisme og mer fokus på "moro" kombinert med realisme?

Kan jo titte litt på den.

Og husk, pr er bare vansklig og tungt frem til du skjønner det. Og det blir bra mye moro på TG servern når de fleste teamworker, DET er nøkkelen til pr. Ikke modden, men spillerene.

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så det er mindre realisme og mer fokus på "moro" kombinert med realisme?

Kan jo titte litt på den.

Og husk, pr er bare vansklig og tungt frem til du skjønner det. Og det blir bra mye moro på TG servern når de fleste teamworker, DET er nøkkelen til pr. Ikke modden, men spillerene.

Det er realisme på våpen, kjøretøy, fly og helikopter. F.eks antall raketter på helis og fly stemmer med hva som henger på de.

Skuddhastighet og slike ting er også likt virkeligheten, da hentet ut fra datablad funnet på nett.

Den er basert på morro ja, vi har mange timer med morro. Dersom du skal teste bør du prøve etter 21:00, da er det som regel folk der. Onsdag, Fredag og Søndag bruker å være de beste kveldene. smile.png

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Som tidligere PR spiller så har jeg prøvd begge, og det er riktig som blir påpekt av Filamu at PR nok er mer "teamorientert" og kanskje mer tilrettelagt for de tunge seriøse spillerne?

Denne mod`en er mer "for moro skyld" med basis på nettopp det, ha det gøy! En filosofi har hele tiden vært at at man ikke skal være "begrenset" av kit og at man har alle muligheter åpne i spillet (til en viss realistisk grad... F.eks har ikke US "nøklene" til Hind`en og andre tunge kjøretøy). Mod`en er (etter min oppfatning) rett og slett "lettere" å spille hvis man skal ordlegge seg slik.

Link til download for de som vil teste finner dere her (siden er under konstruksjon, men linken finner du): aurora-warzone.com

Her er forresten litt av det som Duke har endret siden starten, 2.6 (siste versjon) ligger øverst:

Vehicles:

* Vehicle Speed ailraider tweaked.

* AH-64 hitpoints increased.

* HiND hitpoints increased.

* EC Tiger hitpoint increased.

* Havoc hitpoints increased.

* Z-10 hitpoints increased.

* Mi17 hitpoints increased.

* UH60 hitpoints increased.

* A-10 hitpoints increased.

* SU39 hitpoints increased.

* Semi truck hitpoints increased.

* Musclecar hitpoints increased.

* BMP-3 torque tweaked. Goes faster.

* Number of Hydra-70 missiles attached to the Cobra reduced to 14.

* Maneuverability for AH-64 improved.

* Flareburst on M1a2 decreased from 12 to 6 to reduce lag.

* Flareburst on Type-98 decreased from 10 to 5 to reduce lag. Hitpoints increased.

* Flareburst on T-90 decreased from 12 to 6 to reduce lag. Hitpoints increased.

* Flareburst on Challenger 2 decreased from 10 to 5 to reduce lag. Hitpoints increased.

* Hitpoints on Leopard increased.

* M1a2 tank tweaked. Hitpoints increased.

* Removed most of the interference on the TV camera for the cobra.

* Using the "C" button as a gunner give you zoom for the gun. Added to all attack helicopters.

Kits:

* MEC Sniper get the Dragunov sniper rifle.

* US Engineer get G36C and MP7 as unlock weapon.

Weapons:

* AK47 tweaked.

* Ak74u tweaked.

* Ak101 tweaked.

* L96a1 tweaked.

* FAMAS tweaked.

* HK53a3 tweaked.

* G36C tweaked.

* HK21 tweaked.

* Dragunov rifle tweaked.

* CH Type-88 tweaked.

* M 134 tracer tweaked.

* M 197 tracer tweaked.

* M 230 tracer tweaked.

* Eryx damage increased.

* S.R.A.W damage increased.

* Phalanx AA-gun tweaked.

* new explosion effects for Hydra-70 missile.

Miscellaneous:

* Soldiers bleeds after loosing 75% of their health.

* New effect and improved tracers for tank shells.

* Vehicle Wrecks stays longer. Up to 7 minutes.

Earlier versions:

Version 2.5

Vehicles:

* All vehicles tweaked. Better torque and performance.

* Added zoom to optical sight for Hummer TOW.

* Adjusted number of smoke flares for all tanks. The number of smoke flares should be correct.

* Challenger II tank tweaked. Better performance.

* Leopard tank tweaked. Better performance.

* M1A2 tank tweaked. Better performance.

* T-90 tank tweaked. Better performance.

* Type-98 tank tweaked. Better performance.

Choppers and Airplanes:

* Flight speed AZ-10 tweaked

* Flight speed Littlebird Tweaked

* Flight speed EC635 tweaked.

* Flight speed WZ-11 tweaked.

* Flight speed CH tranport chopper tweaked.

* Flight speed Mil-17 tweaked.

* Rollrate A-10 Thunderbolt tweaked.

* Rollrate Su-39 Frogfoot tweaked.

* Rollrate F-15 tweaked.

* Rollrate F-18 tweaked.

* Rollrate SU-34 tweaked.

* Rollrate SU-30 tweaked.

* Rollrate MIG-29 tweaked.

* Rollrate J-10 tweaked.

* Rollrate EuroFighter tweaked.

* Helicopter flaring tweaked. All choppers can only flare a burst of 4 decoys with a two sec delay between each round of flaring.

* Attack helicopters can fire unguided missiles (Hydra-70) on full auto.

* All ammo for fighterbombers and helicopters adjusted to real data.

Weapons:

* All 5.56 and 7.62 ammo adjusted.

* M249SAW tweaked. Heat added to weapon during use decreased.

* Chineese sniper rifle Type-88 tweaked. Better zoom and more deadly.

* Zoom added to stationary TOWS and Stingers

* Hydra-70 missile tweaked. higher velocity and bigger blasts.

* RPG-7 tweaked.

* L30A1 gun (Challenger tank) tweaked.

* M256 120mm (M1A2) gun tweaked.

* 2A42 30mm automatic cannon tweaked.

* 2A70 100mm kanon (BMP-3) tweaked. More damage.

* Coaxial Browning mounted in APC's and tanks tweaked.

* Firingport M16 tweaked.

* Firingport AK tweaked.

* M134 minigun tweaked.

* GAU-8 Gatling tweaked.

* GAU-12 Gatling tweake.

* 30mm GSh-301 gun tweaked.

* AIM-9 Sidewinder tweaked. Better range and damage.

* SA-19 Grison tweaked. Better range and damage.

* M61A1 Gatling ( F-15, F-18) tweaked. It's now firing 6000 rpm.

* Adjusted heat added when firing stationary weapons.

* BK-27 27mm Mauser cannon tweaked.

* M130 tweaked.

* Zoom on 50cal barret tweaked.

* Zoom on Type-88 Sniper rifle tweaked.

* M230 Chain Gun tweaked. Better precision at targets far away.

* M197 tweaked. RPM adjusted. Better precision at targes far away.

* Damage from Eryx and SRAW increased. Both also got a better zoom on the optical sight.

* Stinger and igla AA-Missile create more damage.

* Claymore adjusted. You can crawl very slow and pass them.

* Number of flashbangs reduced to 2.

* chlmg type95 MG for CH support tweaked.

* AT-mine tweaked. Bigger blast effect.

Kits:

* MEC Engineer have an RPG-7.

* MEC AT-crew got their Eryx AT-missile back. Was gone in 2.4.

* US Medic got the M4 back.

* US Sniper have HK53a3 as a secondary weapon.

* CH sniper have Type-85 Sub machine gun as a secondary weapon.

* Medics have flashbangs.

* Spec Ops have flashbangs.

Miscellaneous:

* Parachute tweaked. Better performance.

* Delay incresed to 6 seconds for vehicles that sink under water.

* wreckage of vehicles stays longer.

* Tracers tweaked. All handguns send out a tracer on the fifth last shot in the clip.

* Sprint-recharge-delay-after-jump increased.

* Prone-delay-after-jump increased.

* Jump height decreased to 77% out of 100%.

* Distance between camera and player increased with two meters.

* All tracers are adjusted. They look pretty good now.

* White fuel tank on wheels have a much bigger blast.

* New sound to AH-64 Apache, HIND, Black Hawk and Eurocopter Tiger.

* You will hear a C-130 fly over your head when a supply drop is comming.

* Commander's zoom removed. Commander cannot see details on the ground.

IMPORTANT: The installer is not working perfect. It creates an icon on your desktop but the "start in" directory for this icon is wrong. You have to remove the text "mods/bfca" to make it work. The path should only point to your Battlefield 2 directory.

You will find the link to the mod under our download section.

Version 2.4

Released: 30.7.2007

* All handguns are tweaked. Difference between 5.56 and 7.62 regarding damage etc.

* Recoil adjusted to some weapons.

* Jumping will take more of your stamnia.

* Effective range on each hand weapon correct compared to real data.

* M-95 Barret can only be fired while proned.

* Alle vehicles tweaked. 4 secon water damage delay added.

* Better zoom on the optical sight for RPG-7.

* Knife tweaked. Damage reduced.

* Pistols tweaked. More damage.

* Mec Engineer get AK47.

* F35B VTOl Fighterbomber tweaked.

* J10 Fighterbomber tweaked.

* Flares tweaked. Fighterplanes can flare more often.

* AGM65 Maverik tweaked. Better range and damage.

* Igla 9K38 AA missile tweaked. Better range and damage.

* KH29 SAM tweaked. Better range and damage.

* SA19 SAM tweaked. Better range and damage.

* AIM-9M Sidewinder tweaked. Better range and damage.

* 250 pound bomb tweaked. More damage.

* 500 pound bomb tweaked. More damage.

* MK82 bombe tweaked. More damage.

* Archer AA11 AA missile tweaked. Better range and damage.

* M61A1 gatling tweaked.

* Spec Ops get grappling hook.

* Smoke grenades tweaked. MOre effective.

Version 2.3

Released: 21.07.2007

* C4 tweaked. More damage

* MEC support get Heckler & Koch HK21.

* AT Crew get smoke grenades.

* Zoom on stationary weapons.

* MEC AT get FAMAS rifle.

* All vehicles tweaked. They tolerate water better. You can drive up to he engine block before damage occurs.

* M95 Barret gets a better zoom and the bullets create more damage.

* Vehicle drop will be supported in selected maps.

* Knife adjusted. Reduced damage.

* Frag grenade tweaked. Range reduced slightly.

* Damage on 40mm grenade slightly reduced.

* Pistols are tweeaked.

* AG3 tweaked. Shorter reload.

* Commander's scan removed. Not possible to scan the terrain.

Version 2.2

Released: 18.06.2007

* AAS support for this mod. Stock maps only.

* FNSCARH tweaked.

* AG3 tweaked.

* Stinger AA missile tweaked. Better range.

* Igla-Djigit AA missile tweaked. Better range.

* Apache Longbow tweaked. Better speed.

* HIND tweaked. Better speed.

* M230 Chain gun (apache) tweaked.

* TOW missile tweaked. Sped reduced for better maneuverability.

* Eryx missile tweaked. Speed reduced.

* S.R.A.W missile tweaked. Speed reduced.

* Seadoo tweaked. Speed reduced a little.

* Smoke grenade tweaked. Range reduced.

* Frag grenade tweaked. Range reduced.

Version 2.1

Released: 15.6.2007

* FNSCARH implemented and tweaked.

* Eurocopter Tiger attack helio implemented.

* GIAT 30 M781 tweaked.

* Hydra-70 missile tweaked.

* Speed on Z-8 attack helicopter tweaked.

* Sea-doo implemented.

* AH-64 Longbow implemented.

* ATV implemented.

* BMP-3 implemented.

* Forklift implemented.

* US Medic get AG3.

* Hummwer TOW implemented.

* 2 civilian cars implemented.

* Ailraider implemented.

* HIND attack and transport helicopter implemented.

* Exploision force on 40mm grenade redused.

* Range on 40mm grenade reduced.

* CH MG Type-85 tweaked.

* AA vehicles tweaked.

* Musclecar implemented.

* AGM-114 Hellfire missile tweaked. Better range.

* Leopard tank implemented.

* Challenger II tank implemented.

* Fantan Fighterbomber implemented.

* Eurofighter Typhoon implemented.

* Eryx At missile tweaked.

* S.R.A.W At missile tweaked.

* TOW At missile tweaked.

* Radars on scout helios tweaked.

Version 2.0

Released: 28.05.2007

* stamina on light soldier tweaked.

* stamina on heavy soldier tweaked.

* Littlebird scout helicopter implemented.

* EC635 scout helicopter implemented.

* WZ11 scout helicopter implemented.

* US Medic has a M16. Unlock on SA80.

* Semi Truck implemented.

* A-10 Thunderbolt II implemented.

* Su-39 Frogfoot implemented.

* HMP400 12.7 mm GunPod tweaked.

* GAU-8 tweaked.

* 30mm A0-17A tweaked.

* Speed on boats increased.

* M134 for littlebird tweaked. Ammo increased to 1285 rounds. rpm set to 2700.

* Drop height on supply crate decreased.

Version 1.9

Released: 13.05.2007

* Velocity corrected on some weapons that had wrong data.

* M134 minigun tweaked. Damage reduced with 20%.

* PKM and RPK-74 tweaked.

* CH MG type 85 and 95 tweaked.

* MEc Engineer now has a jackhammer and smoke grenades.

* Jackhammer tweaked.

* Assault has claymores.

* 40mm grenade for M203 and GP25 and FN2000 corrected. Was too weak earlier.

* Medic has now smoke grenades.

* US Medic has an SA80 rifle.

* M67 hand grenades tweaked.

* Number of claymores in a kit reduced from 3 till 2.

* All snipers has now an MP5.

* MEC Support now has PKM.

* SA80 rifle tweaked.

* US Spec Ops now has an FNSCARL and smoke grenades+ old stuff.

* AT mine tweaked. More deadly and number reduced for a kit from 5 till 4.

* The speed of Mi17, UH60 and Z8 helicopter increased. They were little too slow.

* Jackhammer tweaked.

Version 1.8

Released: 1.05.2007

* US Medic has an M16A1 insted of a G36E.

* M249 SAW tweaked more precise.

* Number mobile AT missiles increased from 2 till 3 to compensate for snipers.

* Supply box cant fix vehicles.

* UAV flies higher.

* M203 tweaked.

* Pistols tweaked. More damage per hit.

* Fixed bug with the uAV control center.

* The soldier is now in better condition. Time has been extended from 10 to 29 seconds.

* Heavy soldier can run up to 19 seconds.

* TOW on APC's has increased speed.

Version 1.7

Released: 24.04.2007

* M95 Barret corrected.

* US AT now has a P90 and missiles reduced from 3 to 2.

* MEC and CH AT has fewer missiles. Reduced from 3 to 2.

* RPK 74 tweaked.

* MEC Engineer has now a P90.

* MEC Medic has now an AG3.

* FN2000 tweaked.

* M134 tweaked. Number of shots per minute increased from 900 to 2700. Damage adjusted. Ammunition limited to 2625.

* APC BTR 90 adjusted.

* APC WZ551 adjusted.

* APC LAV25 ajusted.

* All vehicles including boat has received kill message instead of a type message.

* HJ8 AT missile adjusted.

* AT TOW adjusted.

* IGLA AA missile ajusted.

* Stinger AA missile adjusted.

* US-MEC-CH bipod adjusted.

* Hydra-70 missile adjusted.

* All fast mounted weapon systems tweaked.

* Reload time for rocked systems for APC's adjusted.

* Reload time for smoke grenades APC's decreased from 13 to 3 seconds.

Version 1.6

Released: 22.04.2007

* Fixed C4 : Sound missing after tweak.

* Implemented the M95 Barret. Damage increased considerably and able to take out light vehicles.

* US Medic now has a G36E.

* Us Spec Ops now has a G36C.

* US Engineer now has a MP7 instead of a shot gun.

* US Anti tank now has a MP7 instead of a MP5.

* M249 SAW tweaked. More deadly.

* M203 Grenade thrower tweaked.

* MEC AT has now a P90.

* MEC Engineer now has a MP7.

* MEC Medic now has a G36E.

* CH Engineer now has a MP7.

* Knife ajusted.

* P90 tweaked.

* MP7 tweaked.

Version 1.5

Released: 21.04.2007

* Tweaked the effect on 120mm projectiles for tanks.

* Tanks can lay smoke better and reload smoke faster.

* The effect and damage on 25 and 30mm canons has improved.

* The AT-missile Eryx and Predator are improved. Damage is increased bout 40%. 2 good hits will

take out a tank and one hit will make any helicopter ready for repair.

* The grenade for m203 and GP25 are improved.

Version 1.4

Released: 19.04.07

* Tweaked visual effects and damage on the 50 caliber weapons.

* increased the velocity on portable AT-missiles.

* Redused number of shots per minute for artillery. Shot reduced from 30 to 8 per minute. (Realistic)

* Reduced the series of artillery shots from 5 to 3.

* Adjusted the precision for artillery.

* Control Tower for UAV cannot be fixed if it's destroyed.

* Destroyed artillery cannot be repaired.

* More custom maps.

Version 1.35

Released: 13.04.07

* Tweaked the effect on all hand weapons. Projectiles have 15-20% more effect per hit.

* Tweaked damage and the precision on the M134 Gatling.

* Tweaked the speed of all helicopters. All models fly faster.

* Fixed the long intro.

* Added in more maps.

Version 1.3

Released: 05.04.07

* Tweaked shot guns. They should be more deadly now.

* The drop height of the supply crate is set from 50 to 200m.

* Removed intructor's voice that explained how the game works.

Verjon 1.2

Released: 04.04.07

* Tweaked hit accuracy on chlmg_type95.

* Tweaked hit accuracy on chrif_type85.

* Tweaked hit accuracy on chrif_type95.

* Tweaked hit accuracy on rulmg_pkm.

* Tweaked hit accuracy on rulm_rpk74.

* Tweaked hit accuracy on ruif_ak47.

* Tweaked hit accuracy on ruif_ak74u.

* Tweaked hit accuracy on usrif_g36c.

* Tweaked hit accuracy on usrif_m16a2.

* Tweaked hit accuracy on usrif_m203.

* Tweaked hit accuracy on usrif_m4.

* Helicopters can repeat flare now after 3 seconds. Default was 8 seconds.

* The speed of the UH60 and Cobra has been corrected. They fly faster and the speed looks a little more realistic.

Version 1.1

Released: 03.04.07

* Added more recoil on all handweapons.

* Changed the precision on sniper rifles.

Version 1.0

Released 2.04.2007

* A few weapons tweaked.

TJ

Edited by Aurora TJ-A-

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