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xAncalagonx

World of Tanks

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Gikk for KV-3 selv og den har også 107mm til KV. Foretrakk den på begge, pga reloadtid/damage. 152mm er svært lite treffsikker og har veldig treg reloadtid. På den andre siden oneshotter du stort sett alle fra tier V og nedover. Det gjør iofs. 107mm med to skudd også i tillegg til at du høyst sannsynlig treffer vedkommede.

KV-1S er også igrunn spennende, og jeg leste på WoT-forumet at om man behandler den som en medium tank så kan den være svært effektiv. Merk at den har veldig tynn armor, men til gjengjeld litt bedre hastighet.

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Hoho, var lei av 75mm så jeg gikk bare for 152 før 107. Angrer jeg? NEI :)

Merker ikke så utrulig mye til dårlig accuracy heller :happy:

Fantastisk å one-shotte en T34 med et HE skudd ^^

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Har lest endel på det WOT forumet og mine antagelser er riktige...

Su85 med 107mm ZiS 6S er rett og slett fantastisk...

Den one-shotter alt på tier 3 og noe på tier 4.... 2 skudd på resten....

Minus er dårlig view range så man bør definitivt koste på seg kikkert...

Sammen med Rammer for å redusere reload tida og et camo nett så plukker du lett en KV og gjør ca 20% skade på IS, IS3 og tigrene....

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Ja det gjør den...

Men Su85 er to tier'er under så det er ikke så rart....

Tror jeg havner over halvparten av matchene i øvre halvdel eller rundt midten...

Og da går ting ofte ganske brukbart.

Su100 synes jeg og er bra. Su152 har jeg nettop begynt å bruke så den har jeg ikke blitt helt venn med enda.

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Det skal være gratis å spille når det lanseres, så er ikke mulig å forhåndsbestille (annet enn at jeg tror det finnes en lanseringspakke som inneholder en tanks og noe gull, men aner ikke hvor denne er å fåes tak i)

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Var den lanseringspakken jeg tenkte på ja....

Ser frem til hardwipe nå og ny grinding...

Er litt motløst å researche ny tanks nå nemlig.

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Hold deg til 107mm. Du skader så lite på KT og høyere tiers med 122 allikevel så du kan like gjerne bruke 107mm med HE. I KV3 er du top-tier i såpass mange runder også at det ikke er noe vits å ofre reloadtid mot ekstra damage. Når du får deg IS bør du kjøre på med den beste 122mm riktignok.

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Hold deg til 107mm. Du skader så lite på KT og høyere tiers med 122 allikevel så du kan like gjerne bruke 107mm med HE. I KV3 er du top-tier i såpass mange runder også at det ikke er noe vits å ofre reloadtid mot ekstra damage. Når du får deg IS bør du kjøre på med den beste 122mm riktignok.

Agree. KV-3en var jeg innom veldig kort, så her holdt jeg meg til 107mmen jeg fikk fra KV. Dugde i massevis det :duske:

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Liker å ha det beste jeg så researcha den bare. Kommer meg ikke til IS før hardwipe anyways :duske:

Og hva kan jeg si om 122? Tok ut en IS-3 helt alene første runden ^^

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Ja, det er samme 122 som er den dårligste til IS, så det er seff fullt mulig. Men i forhold til den oppgraderte til IS med raskere reload er den crap siden KV er såpass treg på toppfart, traverse og turret traverse og den har dårlig treffsikkerhet. Bruker fortsatt utelukkende 107mm på KV-3en.

I natt kommer oppdatering 0.6.3.8. Står ingame at man skal se etter patch notes på forum, men det har de ikke klart å legge ut enda. Ser ut til at hardwipe kommer senere, siden det fortsatt er betapatch. Trenger 10k xp til IS3 så da får jeg vel prøvd den før release :duske:

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Da var patch notes endelig ute. Blir ikkeno hardwipe denne gangen nei :duske:

Patch Notes beta v.0.6.3.8
World of Tanks Open Beta v.0.6.2.8 - v.0.6.3.8 patch notes:

- Added new map Westfield.

- Added interface for clan battles ("Special battles" under "Battle!" button).

- Removed New Year attributes from maps and hangars.

- Added premium tanks (box and pre-order): PzII J (German tier 3 light tank), BT-SV (Soviet tier 3 light tank), M6A2E1 (American tier 8 heavy tank).

These vehicles won’t be available in Store, and can be obtained in box version and/or pre-order packages.

- Recalculated static lights on some maps.

- Fixed certain cases of shells flying outside the aim circle.

- Fixed certain cases of disappearing shells.

- Fixed certain cases of SPG aim getting outside the map in sniper mode

- Fixed bug of autoaim sticking to destroyed tank.

- Fixed too intense SPG aim shaking after being damaged in sniper mode.

- Fixed rare case of voice chat activation button failure.

- Fixed rare case of game crash during voice chat usage.

- Fixed wrong water simulation at high options on certain computer configurations.

- Hotkeys [ and ] are unbound from "fire" and "autoaim" commands.

- Fixed mistiming of "the battle starts in" counter for different players.

- Map loading mechanism reworked to fix rare case of game crash in training battles.

- Fixed problem with missing textures of wrecked T-28 model.

- Fixed long names of HE shells in Service window.

- Fixed wrong representation of hotkeys bindings in Options.

- Fixed possibility of entering game menu during map loading.

- Fixed client freezing during Company Search.

- Fixed discrepancy of turret traverse speed between turret specs window and the corresponding tech tree.

- Fixed bug in searching for a contact with less than 4 symbols in its name.

- Clarified conditions getting certain awards.

- Fixed condition for getting Billotte’s award.

- Fixed copyright year at intro screen and EULA.

- Removed turret for GW-Panther, M12, M40/M43, and Object 704 from the store.

- Removed unupgradable modules of top tier tanks from the store.

- Removed test gun "128mm_testgun" from shells description.

- Recompiled sounds output library.

- Fixed map pictures and team lists during map loading.

- Fixed hill climbing at Sand River map.

- Fixed water submersing at Malinovka map.

- "Special battle" choice is blocked if player does not have any events planned.

- Changed certain graphics options that could lead to increased performance on certain PC configurations.

Balance and tank parameters changes:

- Chance of fire for diesel engines set to 15%, for gasoline engines - to 20%. If the initial value for -certain models was lower than the values above, it remains as it is.

- Rebalanced premium vehicles: Valentine and Matilda.

- Adjusted match-making parameters for Valentine and Matilda.

- Added extra battle tier between the existing tiers 3 and 4.

- V-2-44, V-2-54, V-55U, and V-2-54IS engines: chance of fire on impact increased by 2%.

- ?-26, T-46: increased reverse speed, durability increased by 10 Hit Points.

- ?-28: increased reverse speed, increased rate of fire for 57mm ZiS-4 gun.

- ?-34: increased rate of fire for 57mm ZiS-4 gun.

- B?-2, B?-7: increased reverse speed.

- T-43: increased rate of fire for 100mm D10T gun.

- T-54: repair cost increased by 15%, hull height increased by 10 cm, increased chance of being spotted after firing 100 mm D-54 cannon, decreased tracks armor by 5 mm, track repair time increased by 10%.

- KV-3: slightly increased passability.

- KV-1S: slightly increased passability.

- IS-7: repair cost increased by 5%.

- ISU-152: repair cost increased by 8%, increased weight limit for top suspension.

- Shell 203 mm F-625D: increased cost by 4%.

- Shell 203 mm G-620: increased cost by 4%.

- SU-14: dispersion increased during movement and turret traverse, rate of fire decreased by 5% for 152mm gun, rate of fire decreased by 3% for 203mm.

- Object 212: doubled repair cost, reduced guns armor.

- LTraktor: durability increased by 10 Hit Points.

- PzII: increased reverse speed, durability increased by 5 Hit Points.

- PzII Luchs: increased reverse speed, durability increased by 10 Hit Points.

- Pz35(t), Pz38(t): increased reverse speed, durability increased by 10 Hit Points.

- PzIII/IV: increased reverse speed, durability increased by 20 Hit Points.

- PzIII: durability increased by 10 Hit Points.

- PzIIIA: increased reverse speed, durability increased by 20 Hit Points.

- VK3001H: durability increased by 20 Hit Points.

- S35 739(f): tank tier decreased from 4 to 3, durability decreased by 20 Hit Points, decreased passability for normal terrain by 10%.

- 38H 735(f), Pz IV, and VK1602: increased reverse speed.

- Grille: fixed turret name.

- 15 cm sFH18 L/30 gun (top Hummel): range of fire decreased by 15%, increased trajectory curve.

- 15 cm sFH36 L/43 gun (top GW-Panther): increased shell velocity, increased trajectory curve.

- 17 cm K72Sf gun: rate of fire decreased by 20%, damage increased from 1100 to 1400.

- Hetzer: added new 220 HP engine, traverse speed decreased, decreased passability for normal and bad terrain by 15%.

- StuGIII: increased weight limit for second suspension, tier decreased by 1 for balancing in random battles.

- JagdPanther: increased armor for 88mm Pak 43 L/71 gun.

- Ferdinand: increased reloading time for 128mm Pak 44 L/55 gun by 0.29 s.

- Better durability for guns: 7.5 cm KwK42 L/70, 7.5 cm KwK45 L/100, 8.8 cm KwK43 L/71, 10.5 cm KwK45 L/52 Ausf. B.

- Ferdinand: increased reloading time for 128mm Pak 44 L/55 gun by 0.29 s.

- 12.8 cm Kwk44 L/55 (VK 4502 B, Maus): decreased reloading time by 0.21 s.

Panther II changes:

- Decreased size.

- 7.5 cm KwK42 L/70 gun dispersion radius decreased by 7%.

- 7.5 ?mKwK42 L/100 gun dispersion radius decreased by 4%.

- 10.5 cm KwK45 L/52 Ausf B top gun: gun dispersion radius decreased by 7%, dispersion during turret movement decreased by 14%, shell velocity increased by 20%.

- top engine Maybach HL 234P50: reduced chance of fire by 5%, increased durability by 12.5%.

- increased weight limit for basic suspension in order to allow mounting second turret.

- ammo rack durability increased by 8%.

- repair cost reduced by 6%.

- T30: repair cost increased by 10%.

- T29 decreased rate of fire for 105 mm T5E1 gun.

- 90mm AT Gun M3 gun: price increased from 110550 to 127300 credits.

- 120mm Gun T53 gun: rate of fire increased by 5%.

- QF 6 pounder Mk III gun: decreased penetration by 5 and 10 mm for AP and APCR shells respectively.

- M3 Stuart, M5 Stuart, T2 lt: increased reverse speed, adjusted shaking effect after firing.

- T2 Med, M2 lt, M2 med, M3 Lee, M4 Sherman: increased reverse speed

- Ram2: engine changed to less powerful Wright Continental R-975C (440 HP), increased reverse speed, increased passability.

- M12: decreased horizontal aiming angle.

- T14: tier decreased by 1 for balancing in random battles, increased passability.

- T1 heavy: increased passability.

- ?23: repair costs increased by 30%.

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Jeg har fått trøbbel med launcheren nå...

Får melding om at jeg ikke er påkoblet nettet når den forsøker å oppdateres og jeg er da vitterlig på internett med denne maskina as we speek...

Andre som har fått trøbbel?

Edit:

Er visst servere som er nede nå....

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Litt forflytning av datoer... :

------------

http://forum.worldoftanks.com/index.php?/t...146#entry400146

1. Release: Hardwipe & Prices For Gold

These dates are still considered to be rough, but should give batter understanding of projected time-lines.

ETAs:

Pre-orders launch: March 8-15

Release date: March 24-31. Hardwipe confirmed.

-------------

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Jeg har fått trøbbel med launcheren nå...

Får melding om at jeg ikke er påkoblet nettet når den forsøker å oppdateres og jeg er da vitterlig på internett med denne maskina as we speek...

Andre som har fått trøbbel?

Edit:

Er visst servere som er nede nå....

Easy 2 fix. Slett og installer på nytt :duske:

Sry men det er hva jeg måtte. Når serveren ikke var ned og det ikke fungerte.

Til alle som holder til på bf.no som spiller, Add meg som venn. navnet ingame er DSJ.

Kjører Panzer IV, VK 3601(H), Tiger, JagdPz IV og Hummel

Edited by DSJ

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Noen andre som sliter med å få logga seg på WoT nå??

"Your acount has been suspended, Reason: this acount has been locked on the non-selected server due to your registration during the split USA/Europe servers"

Skjønner ingenting jeg.

Har ikke vært inne på en uke dog....

Edit: Ny laptop og hadde lasta ned US clienten istedet for EU clienten....

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Noen som ikke har kommet så langt? Å vil være med å starte;P? Har ikke prøvd spillet før, men tror ikke jeg orker alene:p

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Elexus:

Vi må jo alle starte fra scratch nå snart...

Om du legger meg til som venn; (brukernavn ugl ) så kan vi jo spille sammen litt...

Jeg har noen tanks i de lavere gruppene som jeg synes er skøy å rægge rundt med..

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Jeg har en pause for tida, men tenker jeg begynner igjen når det er lansert.

Offisiell dato er 12. april

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