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Vel. Har BF3 og 4 og alle andre steamspill på denne disken. Det er en seagate barracuda hybrid (vanlig kombinert med ssd cache).

Windows kjører jeg på en 180gb Intel 330 ssd.

cs:Go kjører på samme prinsipp, men uten dette problemet.

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sandstorm-header.jpg

https://newworldinte...ency-sandstorm/

New world Interactive (NWI):

Today our new publishing partner, Focus Home Interactive, has revealed an exciting new project we are developing – Insurgency: Sandstorm – available for PS4, Xbox One, Windows, OS X, and Linux in 2017.

“Considering our indie background, it was not easy finding a publisher we felt compatible with. We decided to work with Focus because they understand our game and they believe in our vision.”

Jeremy Blum – Founder and Game Director of New World Interactive

The decision to collaborate with a publisher is primarily for their expertise in console distribution and broader marketing reach. New World Interactive retains full ownership of the Insurgency brand and creative direction on the project.

E-sport:

New World Interactive is currently developing a new eSports framework that it plans on deploying into Insurgency: Sandstorm upon release. In the meantime, New World Interactive intends to release a fully functional beta of these competitive systems into the current Source Engine version of Insurgency. The systems will be stress-tested and improved upon with the help of the community leading up until the launch of Insurgency: Sandstorm.

“The industry is going wild about the potential of eSports and we recognize the potential Insurgency has from the very root of its gameplay. Taking the time to build our competitive systems, while receiving data and feedback from the community will allow us to iterate towards quality and ensure we have a solid framework for the new console launch. We look forward to delivering to our passionate competitive fanbase the experience they’ve long been waiting for.” – Andrew Spearin – Creative Director of Insurgency.

Story mode:

In addition to console support, Insurgency: Sandstorm will contain some exciting new features such as a new story mode and eSports framework. The game is being built from the ground up with competitive multiplayer, console split-screen, and singleplayer in mind. The story mode will focus on a squad of characters as they face increasingly challenging chapters, from the invasion of Iraq in 2003 through the insurrection period and leading to the present day.

UE4:

Sandstorm is powered by Unreal Engine 4 and will be a major visual and technological upgrade to Insurgency. Although the game is being developed for console, it will stay true to its PC roots by ensuring our dedicated audience has a seamless transition to the new game. Sandstorm retains what makes Insurgency unique and challenging, bringing this experience to a new console audience.

UE4:

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Source:

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Enig. Tar en rå storymode over mp any day.

Håper bare de ikke gjør feilen mange andre har gjort der fokuset blir dratt fra mp til sp eller fra sp til mp så enten begge eller en av delene blir halvræva gjort.

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Really? For min del kunne de totalt droppet SP. Jeg er typen som aldri spilte gjennom SP til verken BF3, BF3, eller noen av de nyere CoD-spillene. Jeg gikk rett til MP.

Imo, det er i MP moroa ligger. Botter fikk jeg nok av får mange år siden.

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Really? For min del kunne de totalt droppet SP. Jeg er typen som aldri spilte gjennom SP til verken BF3, BF3, eller noen av de nyere CoD-spillene. Jeg gikk rett til MP.

Imo, det er i MP moroa ligger. Botter fikk jeg nok av får mange år siden.

Når det gjelder spill som CS, BF, CoD, Red Orchestra osv tar jeg selvsagt MP fremfor SP, men på andre spill som f.eks MoH så var SP mye bedre enn MP :p

Syns fint de kunne droppet SP til Ins 2017, men så lenge det ikke tar fokus vekk fra MP så er det helt greit.

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