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Vladskij

Battlefield 3 tråden

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Er enig med mye av det Redux påpeker. Ikke bli for romantiske i hvordan dere husker eldre utgaver av BF.

Jeg husker nøyaktig hvordan BF2 var, og denne videon oppsummere det ganske bra.

Se videon fra 12:30. BF3 har helt klart mye å hente fra BF2. Hvor ble det av Barrell roll og realism?

http://www.youtube.com/watch?v=HQxJhXWWv2M...=watch_response

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Det tok sin tid før de fikk gitt ut den filmen... fett hvis de lager noe lignende i bf3!

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Større maps gjorde jo bare bruken av transportmidler viktigere. Litt flaut at folk er nødt å ha maximum 30sek med løping for å komme til neste flagg. Tøffere å bli plukka opp i transport heli og bli fløyet inn til ny kamp. Større maps gir også mer avgjørende kamper der man ikke bare spawner rett borti gata og kan drepe fyren som drepte deg på 10sek.

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Ting som er bekreftet så langt :thumbsup:

- Kharg island confirmed to be the most largest map in BF3 with 7 flags.

- Damavand Peak's looking to be epic, with proper BF2-like flag placement.

- World map similar to BF2-like.

- Tanks seem to be buffed.

- Operation Firestorm plays really well, flag placement is decent, despite the footage we've been shown.

- Little bird will be on Damavand Peak.

- Squad Leader only spawn system is seems to be back.

KILDE:

http://forums.electronicarts.co.uk/battlef...ew-event-8.html

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Ting som er bekreftet så langt :thumbsup:

- Kharg island confirmed to be the most largest map in BF3 with 7 flags.

- Damavand Peak's looking to be epic, with proper BF2-like flag placement.

- World map similar to BF2-like.

- Tanks seem to be buffed.

- Operation Firestorm plays really well, flag placement is decent, despite the footage we've been shown.

- Little bird will be on Damavand Peak.

- Squad Leader only spawn system is seems to be back.

KILDE:

http://forums.electronicarts.co.uk/battlef...ew-event-8.html

GODE nyheter biggrin.png Om det stemmer

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Is case someone missed it:

Hit Registration Improved

The server at the Nvidia LAN was setup in Los Angeles, 5 hours away from the event. The hit registration and net code have been fixed from the beta. Now you will be able to know exactly when and where you are getting shot from rather then falling and thinking you got “one shotted” like in the Open Beta.

Tons of Vehicles

Operation Firestorm (The desert Oil field map) is much larger then Caspian Border. Each team gets 6 Main Battle Tanks at start + the ones from spawn points. This map has diversity of two story factory buildings with 500m or more between control points on conquest mode. This map is vehicle focus rather then infantry. We personally can’t wait to roll with our friends in a 6 M1-Abrams deep armor column.

Mini / Full map is back

The full blown mini-map is back like the original battlefield, when you open up you can see your teammates as well as spotted enemies

Mortar for kicking lalala

Many have wondered what the Mortar unlock would be like. When you mount it, the minimap appears with a crosshair of where to drop your mortar round down on. This is a sign that DICE will probably implement more artillery items in the future.

3D Spotting is Tweaked

Now the 3D Spotting works properly. You will lose track of your enemies when they got out of view be it in a bush or around a corner.

Manage your Squad

Squad Management is back with up to 8 Squads. In this build the commorose wasn’t enabled so you were forced to use Q (spotting key) to place squad orders. Our guess is once commorose is implemented, a squad order system much like battlefield 2 will be brought back.

If you hated the Beta, all has changed

From what we’ve heard from everyone at the NVIDIA LAN event, this build is very polished and has made those with doubts really quite excited for Battlefield 3. It really looks like this game is the true sequel we are waiting for. Thanks to DICE for working so hard on this to get it in our hands in just under 2 weeks. We will be sure to keep you posted if we learn any more details on teh conquest version of Damavand Peaks. We know you are all eager to hear about that base jumping segment!

NVIDIA LAN 6 Podcast Recap + Video

KILDE: http://battlefieldo.com/nvidialanbf3/

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Var på tide med noen gode nyheter, og for min del så det der ut som noen fantastiske nyheter! :thumbsup:

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Tons of Vehicles

Operation Firestorm (The desert Oil field map) is much larger then Caspian Border. Each team gets 6 Main Battle Tanks at start + the ones from spawn points. This map has diversity of two story factory buildings with 500m or more between control points on conquest mode. This map is vehicle focus rather then infantry. We personally can’t wait to roll with our friends in a 6 M1-Abrams deep armor column.

6 main tanks? Mah gawd :thumbsup:

... field day for bombers? :yell:

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Ser ut som om dei har fikset det meste som irriterte meg i Betaen, fantastisk! Gleder meg enda meir nå !! :thumbsup:

Littlebird, hadde mye morro med den i Desert Combat. Håper den blir like artig i BF3

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Haha. Sykt nedtur å bruke tre år på noe som ikke ser bra ut. (Redigeringen ser bra ut, men herregud, ingen normale mennesker ser 40 minutter av den rare bf-animasjoner).

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True dat, Taken.

6 main tanks? Mah gawd :thumbsup:

... field day for bombers? :yell:

Er ikke en fly hore, men å sitte å tafse i en A-10 og ta ut kolonner av armor virker veldig fristende.

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6 main tanks? Mah gawd :thumbsup:

... field day for bombers? :yell:

Kommer helt an på hvem det er som ruller sammen på bakken :yell:

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6 main tanks? Mah gawd :thumbsup:

... field day for bombers? :yell:

Kommer helt an på hvem det er som ruller sammen på bakken :yell:

Hah! Det skal vi nok se på! Er ikke bare miner jeg kan bruksanvisningen på! :yell:

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